Tuesday, December 22, 2015

Classcraft in Technology

It has been a year since I started using Classcraft to Gamify my classroom experience. I have learned a TON about my students by giving them a chance to work with something that they all have experience with - video games.  While I had been using my own in house "system" for gaining levels, I think that Classcraft helps provide a common, controlled area for me to track my students progress,

Last April I wrote a Guest Blog on the Classcraft Blog .  At the time I had been using Classcraft in my Language Arts Class.  I had 105 kids that I saw for 60 Minute Blocks, every day of the school year.  My primary focus was to encourage independent reading - in Classcraft the students would earn XP based upon the amount of pages that they read.  It worked beautifully (check out the blog post for more info).